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	<title>Julian Powers &#187; Gaming</title>
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		<title>Apple + Game Engine = Profit</title>
		<link>http://julianpowers.net/2009/01/19/apple-game-engine-profit/</link>
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		<pubDate>Mon, 19 Jan 2009 16:17:38 +0000</pubDate>
		<dc:creator>Julian</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Opinion]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[engine]]></category>
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		<description><![CDATA[The success of Apple hinges on their entry into the gaming market. ]]></description>
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		<title>The Unreal Gaming Market Place</title>
		<link>http://julianpowers.net/2008/09/17/the-unreal-gaming-market-place/</link>
		<comments>http://julianpowers.net/2008/09/17/the-unreal-gaming-market-place/#comments</comments>
		<pubDate>Thu, 18 Sep 2008 00:28:42 +0000</pubDate>
		<dc:creator>Julian</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[engine]]></category>
		<category><![CDATA[marketplace]]></category>
		<category><![CDATA[tv]]></category>
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		<description><![CDATA[This gaming market place needs a vehicle to give amateur game designers incentives to build games and mods. This post outlines some ideas to make this happen successfully.]]></description>
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